Wii Fit: A Real Solution to Help You Get Fit

Posted by David D'Angelo | 2/04/2009 08:56:00 AM | , | 0 comments »

Many reviewers recommend that you do not buy a Wii Fit game package for the Nintendo Wii, however the way I see it their reasoning is shallow. Would you not buy it because it is exercise? Would you not buy it because it is tiring and an added work? If you want to get fit for sure you need to exert some time and effort in at least getting results. No one can get fit naturally if you will just sit, eat and do the usual thing.

To dislodged and help understand the effects of Wii Fit better, Scott Owens, a professor of exercise science at the University of Mississippi, has started a six-month study to uncover whether placing Wii Fit in a home will actually improve a family's physical fitness. By donating the game to local participants for three months at a time, then taking it away for another three months, Owens will be able to observe how the game impacts cardiovascular fitness, flexibility and balance. How often families use Wii Fit will be up to them.

The overall goal of Owens' study is to provide more insight into the American obesity epidemic. Right now, Owens speculates that playing traditional videogames might be a contributing factor because it's a sedentary activity. Results of his study are expected to come out this June.

Wii Fit -- full trailer from E307

Wii Fit is an exercise game consisting of activities utilizing the Wii Balance Board peripheral. The balance board measures a user's weight and center of balance. The software can then calculate the user's body mass index when told of his or her height. The training has roughly 40 different activities, including yoga poses, push ups, strength, balance and aerobic exercises. Furthermore, Wii Fit allows its players to compare their fitness by using Wii Fit's own channel on the Wii Menu.

The game tracks a user's "Wii Fitness Age" through a body test basing the result on the user's current age, weight, and balance. Like the rest of the Wii Series, Wii Fit integrates Miis into its presentation and gameplay.

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Fushigi Yugi: Mysterious Play

Posted by David D'Angelo | 2/02/2009 04:59:00 PM | | 0 comments »

Miaka and Tamahome Wakatte Itahazu

I am not really a fan of Fushigi Yugi but I may say that this anime is one hell of a great love story. Miyaka and Tamahome's love is one that can be said to be a love so true and so pure that will endure both time and space. A classic tale of good vs evil, princesses, prophecy and the four elemental foundations of this world. From the drawings, to the story to the animation and sound track this is an anime that you will surely love and include in your list of favorites.

Fushigi Yūgi manga series was written and illustrated by Yuu Watase. It was originally serialized in Shōjo Comic from May 1992 through June 1996. The manga series was given an English language release in North America by Viz Media, which started in 1999. Spanning eighteen volumes, Fushigi Yūgi tells the story of two teenaged girls, Miaka and Yui, who are pulled into "The Universe of the Four Gods", a mysterious book at the National Library.

The series became very popular and was later adapted into a 52 episode anime series by Studio Pierrot. The series originally aired from April 6, 1995 through March 28, 1996 on the anime satellite channel Animax and the regular cable channel TV Tokyo. The anime series was followed by three Original Video Animation releases, with the first having three episodes, the second having six, and the final OVA, Fushigi Yūgi Eikoden, spanning four episodes. A thirteen volume Japanese light novel series also followed Fushigi Yūgi. The novels were published by Shōgakukan from January 30, 1998 to September 26, 2003. On October 25, 2003, Watase began releasing a prequel to the manga series, Fushigi Yūgi Genbu Kaiden.

  • STORY: 9 - means the depth of the story and the overall plot.
  • CHARACTERS: 10 - this pertains to the ability of the characters to portray their roles.
  • COHERENCE: 10 - ability of the story to be coherent as the episode progresses.
  • DEPTH: 8 - the effectiveness of the story to relay the full plot and to show the story of each character.
  • MUSIC: 10 - effective use of music in the story.
  • VISUAL EFFECTS: 8 - amount and effectiveness of special effects.
  • POPULARITY: 10 - relative popularity of the story/tv series.
  • RECOMMENDATION: 9 - my recommendation
  • TOTAL RATING: 9.25

  • Here are more of the songs used in the anime Fushigi Yugi.

    Fushigi Yugi Opening Song - Itooshi Hito no Tame ni

    Fushigi Yuugi - End theme - Tokimeki no Doukasen

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